|Mammoth Citadel (Unevolved)|
|Attack||1 direction (direct)|
|Ability||"If the card opposite dies, Mammoth Citadel does ____ damage to the opposing player."|
|lvl 24 (+)||3526||4233||2116|
|lvl 34 (++)||4850||5822||2910|
|lvl 44 (+++)||6600||7921||3959|
|lvl 54 (++++)||8888||10667||5332|
|All values are with full(except lvl 1)|
The Mammoth Citadel is a stable card with a decent direct attack and the ability to deal extra damage to the opposite player.
The card can be best compared with the Ore Titan: While the Mammoth has a much stronger ability and is more durable, the Titan features a little lower card cost and quasi switched health and attack stats - which makes him the stronger attacker. Thanks to his ability, the Mammoth is overall still the better card.
The card ability is triggered when the opposite card is killed or goes out of play. When the opposing card is revived and killed again, the ability is triggered again!
It is not necessary that opposite card is finished off by the Mammoth Citadel to trigger its ability. Therefore it does not even matter if the card is temporarily disarmed by a Dazer.
Due to his ability the Mammoth Citadel fits direct player attack decks, and is in general strongest (in any deck) when fighting against opponents with low(er) health.
The race of the Mammoth Citadel can help to cover combinations with other orc cards, e.g. Goblin Patriarchs. As a result of its high mana cost the card is often shown as the top card (see player stats). This can also be exploited to hide the true nature of your deck.